Diplomacy Games podcast: Episode 17 shownotes – Long while between drinks & PlayDip’s “Dissolution” forum variant

Mr Edward's Ale HouseVenue: Mr Edward’s Ale House, Brisbane

Drinks of choice:

  • Kaner – Mountain Goat “Crazy Mountain” special IPA  from Victoria
  • Amby – Fat Fish shiraz from the Barossa Valley, South Australia

After a full month and a half between episodes Kaner and Amby catch up on their games, with a deep dive into PlayDip’s forum game “Dissolution” – a variant about the breakup of the Soviet Union.

  • The guys kick things off by acknowledging YouCan’tHandleTheTruth’s recent efforts to still get orders in for his game despite having a heart attack! Hope he recovers quickly (30 secs)
  • Kaner fills listeners in about Mrs Kaner’s European trip (2 mins 45 secs)
  • Correction from Episode 15 about Amby’s personal experience on PlayDip. Super_Dipsy provides his feedback on Amby’s experience (reproduced below.) Amby also explains how he still is making the odd mistake in submitting orders on PlayDip.  Super_Dipsy has provided the following screenshots to show how to not screw up as much as Amby originally did.
    Warning – due to Amby’s poor coding skills there’s some unnecessary spacing in the screenshots below, but he’s not techie enough to work out how to fix it properly without wasting a few hours (3 mins 20 secs)
Where to check your orders in PlayDip
Where to add your orders and check order history in PlayDip

 

 

 

 

 

 

 

Checking orders in PlayDip
Checking orders in PlayDip

 

 

 

 

 

 

 

 

 

How to check previous moves in PlayDip
How to check previous moves in PlayDip

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  • Kaner and Amby discuss strategy around last minute submission of orders and how it can blow up in your face (13 mins)
  • Super_Dipsy is rating the podcast on iTunes… and why you should too! (15 mins 45 secs)
  • We recently got an email from David who said he felt we have too much background noise on the podcast. Kaner explains the rationale for why we record in a pub, while Amby discusses how some players like the idea of recording in a pub. The guys ask what do you think? (16 mins 30 secs)
  • Kaner brings up a recent message from Dr Recommended about how the podcast is helping educate his son (18 mins 30 secs)
  • Amby talks about the little thrill he gets when someone emails or comments about the podcast (22 mins 15 secs)

Around the grounds

Bourse

  • The guys kick off discussions about the Bourse game at vDip and how things have moved on since the last podcast update, including his latest flanking strategy against Leif (playing as Axum) (24 mins)
  • Amby discusses how YouCan’tHandleTheTruth is giving him the shits with his territory painting next to his vacant SC’s (29 mins 30 secs)
  • Kaner provides the one an only crappy joke of the episode (31 mins)
  • Kaner shares a little Autumn 924 insight from Captainmeme about the board and how that creates difficulty for his bourse buy for that season (32 mins 30 secs)
  • Amby discusses who is the king cool kid in the Bourse, Kaner flames Amby’s position in Bourse. Amby asks whether some players are no longer actively playing the Bourse (34 mins)
  • Kaner explains his thinking on how the next Bourse game should be run to help iron out some of the issues with this game and reflects on Captainmeme’s suggestions on how the Bourse game  (35 mins 30 secs)
  • Amby asks about what the end-game plan is for this Bourse game (39 mins 30 secs)

Known World 901 tournament

  • The guys move onto the 901 Known World tournament that has progressed onto Game 5 and 6 – a tournament comprising 15 games where everyone tries playing every country on the board (41 mins)
  • Kaner provides his view on Game 3 and turns the blow torch on Amby, much to his chagrin – check the map history to understand the discussion (42 mins 30 secs)
  • The guys get into a bit of a verbal bitch fight over their gameplay against each other (49 mins 45 secs)
  • Amby congratulates Kaner for being part of the 5 way draw  57 45
  • Amby discusses a recent Youtube video that mentions a number generally unknown countries in 901 (eg Srivijaya, Axum etc) are mentioned in an interesting speedy viral Youtube video called History of the entire world I guess… word of advice from Amby, the first 50 secs are a bit boring but it ramps up from there (58 mins)

 

  • Amby’s been eliminated in an Ancient Mediterranean game at webDip, but as its still going and its anonymous he’ll hold off on discussing until the next episode. He then touches on the Online Diplomacy Championship at PlayDip (59 mins 30 secs)

Dissolution: Play-by-Forum game at PlayDip

  • Amby goes on to discuss how he’s recently started playing his first Forum game at PlayDip. Dissolution is based on the collapse of the Soviet Union and has many, many complicated rules. Amby was invited to sub into the game by nopunin10did as the variant developer after a player (Egypt) had to leave due to real life commitments. He outlines the countries in the game (60 mins)
  • He goes onto explain how there’s 5 non-playing nuclear players and how they move and react based on favors accumulated by real players and what they do on the board through bidding (1 hr 02 mins 45 secs)
  • Amby then goes onto explain how unlike normal Diplomacy with just navies and armies, Dissolution also has airwings… which are more like air bases rather than a bunch of aircraft. He then goes onto explain how they can drop paratroopers and how the rules apply when using one or multiple airwings (1 hr 6 mins 40 secs)
  • He explains how the player who left gave Amby a handover, and how it aligned with what his long-term – but possibly backstabbing ally – Ethiopia said. Ethiopia went on in Amby’s first season to stab him even more than he’d done to the former Egypt (1 hr 9 mins 15 secs)
  • Kaner has trouble getting his head around how the rules of the game work (1 hr 12 mins)
  • Amby explains how its a challenging variant and particularly hard coming in mid-game, but makes more sense after playing it for a while (1 hr 13 mins 45 secs)
  • Amby tries to help Kaner understand airwings by giving a description of how it could work if the same rules applied to a Classic Diplomacy map. Amby tells Kaner “No, no, no” a lot (1 hr 14 mins 45 secs)
  • Kaner at last gets it! (1 hr 17 mins 20 secs)
  • Amby says he’ll explain the game a little more in a future episode. Kaner asks listeners to let them know whether they think Amby was right or Kaner was right, before the guys wrap it all up (1 hr 18 mins)

Don’t forget if you’re enjoying the podcast please hop onto iTunes and give us a rating and a review so we can get the Diplomacy message out. Super_Dipsy is…. so why aren’t you?

If you have any suggestions on what you’d like to see covered in an upcoming podcast, or something you’d like to see regularly covered, please contact us or leave your thoughts in the comments below.

Thanks to Dan Philip for his rockin’ intro to the Diplomacy Games podcast.

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